Returns the value which is currently stored in the variable of the selected name.
Options: The dropdown list shows you all the variables which were defined by the block set variable
.
Assigns a value to a variable. In case a value was already assigned to this variable, this value will be overwritten.
Options:
value
). These are the names of the variables previously defined.Rename variable
: With this option you can specify a new name for this variable. All variables with this name in the program will then be renamed.New variable
: With this option you can enter a new name for the variable, without impacting any other variables in the program.
Converts a given value (or variable) to a specific data type.
Options:
Character
Text
Boolean
Short number
Number
Large number
Decimal
This example shows a simple use of the variable. The text Hello Kniwwelino!
is first stored in the variable named value
. In the next line then, the content of this variable is written on the matrix.
You can find another example of how to use the variable in the sample project Rock-Paper-Scissors.